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Ite! It's Jellyfish Love!
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Devlog
Dev Log 5.12.22
December 05, 2022
by
Donut
Hey there! Sorry for the Radio Silence, I've been swamped with University and other things in my life, haha. Anyway, I should first start with the fact that only a mere two days after I announced jELL...
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jELLYFISH hATE!
August 26, 2022
by
Donut
#jELLYFISH hATE!
I'm terribly sorry to those who were looking forward to Ite! It's Jellyfish Love! 's release, but I'm taking some time off to work on a non-canon spinoff game, jELLYFISH hATE! to get some more practic...
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Dev Log 19.8.22
August 19, 2022
by
Donut
Honestly? I got bored with planning the story. Might as well get on with the actual writing portion of the visual novel before my brain rots out, lol. This is what I was hoping for when I made my visu...
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Dev Log 17.8.22
August 17, 2022
by
Donut
I've got a very, VERY rough outline of what all the routes should look like (there are still many holes and uncertainties, lol, but at least I'm closer to my goal than I was two days ago) As soon as I...
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Dev Log 16.8.22
August 16, 2022
by
Donut
I've more or less gotten 3 out of the 6 characters' routes down :) (there's still some holes in them tho) I'll finish up the last 3 today and then finally get started on programming... yaaaay...
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Dev Log 14.8.22
August 14, 2022
by
Donut
#gamedev rambling
I LOVE Twinery. However. It seems that planning the story for this game is very difficult. I'm currently writing down individual routes on paper right now to get a narrative sense for each route, haha...
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Dev Log 14.8.22
August 14, 2022
by
Donut
#gamedev rambling
Currently working on planning all the routes for the game. Twinery has proven to be a really powerful tool in helping me plan out stuff, hehe :) Unfortunately, my writing skills aren't too good. Sigh...
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